extended skin

ubiquitous computing design research + from crafts to interactivity



 

{digital and physical computing}
~the "materials turn" in UbiCom

With the advent of smart materials, ubiquitous computing, computational composites, interactive architectures, the Internet of Things, and tangible bits, HCI has increasingly recognized the role that non-computational materials play.(...) ‘‘the material turn’’ in HCI has foregrounded both the materials from which we design interaction, and the design practice for giving form to material compositions under the notion of ‘‘craft.’’ As a direct consequence, ‘‘the material turn’’ is also a turn toward material interactions. (...) Computing is re-imagined as just another material, operating ‘‘on the same level as paper, cardboard, and other materials found in design shops’’, and physical materials are now being re-imagined as substrates invested with computational properties

in Mikael Wiberg • Jofish Kaye • Peter Thomas, Editorial, Personal and Ubiquitous Computing, 2014 theme issue: material interactions, 18:573–576.

subersurface

thermochromic inks and ceramics +more

paperbots

education, presented at FILE2013 | +video

cityskin

dataviz and mapping mobile application +more

supermirror

interaction studies with kinect more

who

pele is isabel paiva s research lab in colab with

Lindsey Cullpeper, Tiago Fernandes (taggeo),
Inovafuture - Rita Pontes, Teresa Kulberg, Daniel Matos, Luis Silva
Joao Beira, Zoe Marquardt, Natalia Em
...

supervisor: Antonio Camara (FCT-New University of Lisbon)

advisers: Peter Hall (Griffith University Queensland College of Art)

University of Texas
Sharon Strover (RTF)
Department of Art and Art History: Gloria Lee, Dan Olsen, Kate Catterall
Carolyn Seepersad (ME-UT), Paulo Ferreira (ME-UT)

Support: Fundação para Ciencia e Tecnologia
UT Austin Portugal

Other Sponsors:
Amorim Revestimentos, Matsui, FILE

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